3/24/2023 0 Comments Universe sandbox 2 habitable zone![]() While powerful, for what it is, it doesn't do much damage. The Khaak don't make an appearance, usually, in anything much more than a M6. The only thing that helped was that they were fairly large, with widely scattered stations. IIRC, in my longest game, many Split sectors near the Xenon core sectors were basically uninhabitable for commerce. There are also times when, in certain games, they can put a heck of a lot of pressure and damage on certain sectors. ![]() (They often do a great bit of crippling damage, though.) However, they are moving from one sector to another, not actively trying to kill everything in their path. Xenon migrations can certainly cause havoc, wrecking everything in a great swath across several sectors before they're stopped. ![]() In essence, they always confined themself to "hostile space" and waited for the player to wreck them at his leisure. Never have Xenon or Khaak fleet wrecked large swathes of space as they theoretically could have. I'd like to see that mechanic in X4, perhaps with the chance that such a recon in force could have a much stronger outcome, but I think it'd be best for the game if the factions couldn't substantially hurt or defeat each other without the player's input in some way. BUT, these are inconsequential raids - They don't actually "do" anything other than have one faction's ships attack a sector. These are some of the mostest funnest things to watch in X3TC and the profitss from scooping up the wares can be huge. In X3TC, factions that hate each other will send raiding fleets. "Wars" might be a bit strong of a choice, though. It can happen, but it's just very rare and more a result of other events (multiple factions warring) or bad luck with the RNG for that faction. There's one caveat, though - It's extremely difficult for any one race to severely damage another, alone, without the player's help.Īgain, another warband reference - I Warband and in most Warband mods, it's extremely difficult for one faction to completely destroy another without the player's intervention. Universe Sandbox also uses the SIMBAD Astronomical Database to find uniform positions and alternative names for stars in its database.I vote for both scripted and emergent wars. The stars listed in the Open Exoplanet Catalogue.The RECONS database of the 100 nearest star systems.The Yale Bright Star Catalogue, 5th Revised Edition, which includes over 9,000 of the brightest stars.The Universe Sandbox database includes stars from several sources, including: They experience stellar evolution, including the possibility of supernova.They emit light, which will allow the user to see other objects in the simulation.They emit heat, which will affect the temperatures of other objects in the simulation.They have a surface temperature, distinct from their internal effective temperature.Their age affects their mass, radius, and density.They have calculated orbital elements, and their orbit can be displayed.They are attracted objects, meaning that they feel the effects of gravity from other attracting objects in the simulation.They are attracting objects, meaning that they exert a gravitational force on other objects in the simulation.Star objects have the following sets of characteristics: The properties panel for a Star object will include the following tabs: A Star in Universe Sandbox is a simulated object representing an actual star, a roughly spherical ball of plasma held in shape by the competing forces of gravity and internal pressures.
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